PS2 Classics (official ps2 releases):-Finding the rap files for official releases it's easy, just google it. -sign act.dat, game's.rap file and the game's.pkg. Install them and you're ready to go. It works with games from other regions as well. PS2 Classic Manager (& Placeholder) for PS3. Before you install this release of PS2 Classics. PS2 Classics Placeholder R3 and the exdata directory with the RAP.
I'm truly sorry for posting in here, I am completely new to this and I have no idea where to look for answers. Let me explain: I had a ps3 of which I made a full backup. Then I bought another ps3 and tried to restore everything. To my complete and utmost outrage, nothing was transferred. I had to manually download everything again.
Check out more details below on this application and its use. Also note the SRC is included in the download below. Also another very useful tools for the scene called EDAT TOOL v3: This tool is an application that will decrypt PSone and PSP EDAT files. However i do not think this tool will re-encrypt the EDAT file.
That may contain links to things of that nature - however - are permitted. Buying, selling, and trading of items on this subreddit is strictly prohibited for the protection of users. Please use the search function and refer to the FAQ above before asking about compatibility or if a system can be jailbroken. Related Websites and Subreddits: - For all your homebrew needs! - A place for scene news and releases! - The newest updates on the CFW scene! - CFW news and forums!
Convert PS2 Games for PS3Xploit 3.0 HAN As you may know, with the new PS3Xploit update, we are now able to sign PS2 titles, enabling emulation for platform.
[*]Added module to use optional custom PIC0.PNG and PIC1.PNG if they are provided by user on each game directory. [*]Updated covers module to look for covers named as 'SLUS_000.00.PNG', 'SLUS-00000.PNG' and 'SLUS_000.00_COV.PNG', if you named them in any of those formats, they will be recognized and displayed. [*]Added code to look for.ISO /.BIN files while scanning (/dev_hdd0/PS2ISO) (/dev_usb00x/PS2ISO) and list them on the Game List.
What is PS2CM (PS2 Classic Mananager)? PS2CM is a new application I made with its core based on my previous homebrews ( FB Alpha RL / gamePKG). I didn't change much on the UI, so that is why it seems so similar.
• Automatic export / decryption of the active Memory Cards to XMB->Memory Card Utility as VM2. •.more at the change log. SETUP [HR][/HR].
[*]* Verify if PS2 Classics Placeholder is properly installed. [*]* Verify if PS2 Classics Placeholder has unneeded files for some reason (SAVEDATA, CONFIG.) and remove them to avoid any possible conflicts. [*]* Verify if the current installation of PS2CM has missing files or is corrupt. [*]* Verify if there is a Last Active game with missing files at PS2 Classics Placeholder directory. [*]* Remove PS2 Classics Placeholder System memory cards when there is no game Active in it.
You can now go back to mmXMB and delete the game completely from 'Retro' icon. • Exit MultiMan.
[*]Added check for correct PS2 Classics Placeholder Content ID on any selected game ISO.BIN.ENC, this will avoid the use of incorrectly encrypted / converted games. [*]Added support for External games at /dev_usb00x/PS2ISO/ ( smaller than 4GB for now ) [*]Added feature to import / copy external PS2 games to /dev_hdd0/PS2ISO/ ( smaller than 4GB for now ) [*]Added free space check when copying games from external USB Storage Device [*]Added display of free internal HDD space on top of game list [*]Added module to make backups of VME (Memory Cards) to '/dev_hdd0/PS2VME_BKP/' on PS2CM boot and exit for security purposes. [*]VME files will be now linked and not copied to system directory, because of this, save data will be always in synch. [*]Implemented several checks when launching PS2CM: [LIST] [*]* Verify if user have created MC1 and MC2 on the XMB for the Memory Card auto-export feature. [*]* Verify if /dev_hdd0/PS2ISO directory needs to be created for External game import / copy. [*]* Verify if a system directory at '/dev_hdd0/home' needs to be created for PS2 VME files, if it doesn't exist it will be created with the proper files inside. [*]* Verify if the application can actually write to the system directory.
Then I bought another ps3 and tried to restore everything. To my complete and utmost outrage, nothing was transferred. I had to manually download everything again. So far so good, I had made cloud backups of all my games, but the PS2 games. I had a memory card for Shin Megami Tensei Persona 3 FES, and I was sure I had backed up everything. I'm truly sorry for posting in here, I am completely new to this and I have no idea where to look for answers.
Download sonic adventure dx torrent tpb pirate. Let me explain: I had a ps3 of which I made a full backup. Then I bought another ps3 and tried to restore everything. To my complete and utmost outrage, nothing was transferred.
Prerequisites • PS3 with non-DEX CFW (I have Ferrox 4.82, no Cobra) • Computer (I use Win 7) • USB Mass Storage Device • Internet Access (Hi!) • Knowledge of PKG install on PS3 • Knowledge of basic image editing • A Brain What You Need • Google • A backup of your favorite PS2 game, ISO format • The latest release of MultiMan for PS3, pkg base version is sufficient • TrueAncestor_PKG_Repacker_v2.45, or your favorite pkg packer, PS2 compatible • PS2 Classics game in pkg format, with RAP file or preactivated, smaller is better, faster. • PS2 Classics Placeholder r2 (r3 might work, untested)(Only temporary, we will be making pkg games) • Paint.NET or your favorite image editor w/ transparency support, PNG 32-bit support • Font SCE_PS3 Rodin • PSNPatch What to Do.
PS2 class can only be run in 4.21CFW or more and support machine reActPSN authorized. The U disk import PS2 ISO speed is probably about 7M / s, about 3 minutes and 40 seconds to import a 1.3g's game. Black import or run game trial download address, please inform. PS3 Developer qoobz has released two new applications for your CFW enabled PS3 Systems.
2-transfer the package file to /dev_hdd0/packages and install from there. After that's done you can activate the game that now shows under the 'games' section of the xmb by following this tutorial I transfered the main folder to PS3 hdd0 and installed the pkg. So you just pasted the whole folder into /dev_hdd0/? If that's the case I'd delete it. It doesn't need to be there. When I tried to play the game - I got error 80029513. I have separate working PS2 placeholder with reactPSN.
Setting up PS2 Classics Manager CLEAN UP • Before you install this release of PS2 Classics Manager, make a backup of any Memory Card data, Covers or anything you stored in PS2 Classics Placeholder directory or PS2 Classics Manager directory. CLEAN UP INSTALL • After doing that, you should remove / uninstall them from XMB both, just to make sure, and install PS2CM v1.01 and PS2 Classics Placeholder R3 MEMORY CARDS • For the Automatic Export / Decryption of the active Memory Cards feature, you must navigate on the XMB to ' Memory Card Utility' and create 2 Memory Cards called ' MC1' and ' MC2', without quotes. • Every time you run PS2CM memory cards should automatically be copied as backup to '/dev_hdd0/PS2VME_BKP' for security reasons. And they will be automatically exported / decrypted as mentioned earlier. • To access data on the decrypted Memory Cards you just have to navigate to XMB -> Memory Card Utility, select MC1 or MC2 and change its icon to make the PS3 refresh the contents. DIRECTORIES • PS2 ISO / BIN: • /dev_hdd0/PS2ISO/GAME_NAME.ISO • /dev_usb00x/PS2ISO/GAME_NAME.ISO • PS2 Classics ENC: • /dev_hdd0/PS2ISO/[GAME_ID] GAME_TITLE/ISO.BIN.ENC • Covers: • /dev_hdd0/game/PS2L00123/USRDIR/covers • Images should be PNG and have one of these formats: • SLUS_203.12.PNG • SLUS-20312.PNG • SLUS_203.12_COV.PNG • Memory Cards: • /dev_hdd0/game/PS2L00123/USRDIR/SAVEDATA/SCEVMC0.VME • /dev_hdd0/game/PS2L00123/USRDIR/SAVEDATA/SCEVMC1.VME • /dev_hdd0/game/PS2L00123/USRDIR/SAVEDATA/ANY_NAME_YOU_LIKE.VME • /dev_hdd0/game/PS2L00123/USRDIR/SAVEDATA/.
By on: You may want to check out the releases as a few with Cobra 7.5, such as, include PS2 ISO support according to their, to quote: • PS2 ISO Support for BC (HW) / non-BC (SW) Consoles PlayStation 2 on NON-BC Consoles Software (SW) Emulation: Support for PS2 ISOs in non BC consoles was removed in Cobra 4.30 (usb), due tops2_softemu missing. It has been re-enabled now by hacking of ps2_netemu. You can use it in the same way as before, just load an ISO and launch from disc icon, Cobra core takes care of rest. No need for encrypted isos, isos patched with limg sectors, etc.
The First application is PS1toPS3. This app I have had the opportunity to test alot prior to its release today. I am a big fan of this hack and App. This tool will create a PSone game that can be played directly on the XMB. This uses IrisManager Code that has been Modified in order to create the auto booting process from the XMB. This doesn't require any Iris Manager Installation on your PS3 to work. When booting a PS1 PKG created from this tool, if you hold R1 you can access the I risManager: PSX Emulator Settings Menu.
They will all show up and work properly after you reboot into recovery mode and Rebuild Database. I'm going to experiment with that tool that installs packages on the USB and see if they work from there (at least the under 4GB ones) •.
Yes, my PS2 game is already converted and I have this rap file and game.pkg. I m using ps3 games on my External Hard Drive. What about the ps2 games? I know that it will have to activate the rap. Thats what I say which included the 3.00 version of reActPSN. Your explain is incomplete.
• Back in XMB, launch PS2 Classics Placeholder (now loaded with your game). This will encrypt the Memory card files. Exit after it gets to the main game menu. • Launch MultiMan • Press SEL+START to get to the mmOS desktop. • Open: Root HDD_000: PS2ISO and copy the game folder within, (O) then (X). Indian constitution pdf in hindi.
For HAN Users, there is an easier method. This is a guide for PS3 CFW users inject your own PS2 games into pkg format for those who only get black screen and unsynced controllers following all other 'ancient' guides, aimed mostly at noobs. This technique was honed using out-of-date instructions that either are obsolete and missing tools, or require you to use that ugly 'placeholder' pkg, and also sweat, tears and sleepless nights. For those that are familiar with PS2 classics injection and package install, I simply delegate the encryption to the console with MultiMan. For the noobs, I will try to be as thorough as I can, but you still have to acquire all the files yourself; easy (unless you can't use google)!